Horizon Zero Dawn | Shadow of War | World of Warcraft | Fallout | Star Citizen

Horizon Zero Dawn | Shadow of War | World of Warcraft | Fallout | Star Citizen
This is the Sunday News Roundup for Sunday, July 22. This week, Guerrilla Games, the folks that made Horizon Zero Dawn and the Killzone series, want to make more games faster. Blizzard makes World of Warcraft base game and expansions free to subscribers and Middle Earth: Shadow of War has dropped its microtransactions for good.

Hosts: Mike Williams and Gareth Evans
Script by Liam McKelvey and Mike Williams
Edited by Liam McKelvey

Sources:
Guerrilla Games want to make games faster, expand the studio:
Eurogamer https://www.eurogamer.net/articles/2018-07-19-guerrilla-games-to-move-hq-and-expand-staff-to-release-games-faster
Blizzard makes World of Warcraft and all expansions free to subscribers:
Gamesindustry https://www.gamesindustry.biz/articles/2018-07-18-blizzard-makes-wow-base-game-and-expansions-free-to-subscribers
Shadow of War Update:
Eurogamer https://www.eurogamer.net/articles/2018-07-17-microtransactions-have-been-completely-removed-from-middle-earth-shadow-of-war
Bethesda less likely to let outside studios make Fallout games:
Gamespot https://www.gamespot.com/articles/bethesda-is-less-likely-to-let-an-outside-studio-m/1100-6460518
Star Citizen
Ars Technica https://arstechnica.com/gaming/2018/07/court-denies-star-citizen-backers-4500-refund-lawsuit/
And Kotaku http://www.kotaku.co.uk/2018/07/18/star-citizen-backer-sues-to-get-3450-back-loses

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Horizon Zero Dawn | Shadow of War | World of Warcraft | Fallout | Star Citizen

12 thoughts on “Horizon Zero Dawn | Shadow of War | World of Warcraft | Fallout | Star Citizen”

  1. Star citizen is feature creep 100%. Also it’s a scam, the game will never get finished. Anyone that defends star citizen are idiots.

  2. Star Citizen may have started out as a dream project, but I believe its turned into CIG's cash cow. They are literally making more money by developing the game, than they are by completing it. Not only that, but the future proofing of many backers by buying ships that are completely OP compared to starter packages is just unacceptable. While the game may not have a pay-to-win model when it has an official launch, those backers that paid the money for ships will literally have everything to start out with, assuming no new ships will be released after a supposed launch, creating an incredibly toxic environment for new players.

  3. You don't play a "wing Commander" type game with $4500 worth of ships.

    Right from the beginning it was stated it WILL be an MMO with more than just space flight

  4. Too late removing Loot Boxes from Shadow of War? …I have to agree. To be honest, this should never have been added in the first place. Gamers are already making a $60 investment into a title. They don't want the game to be slowed down to a painful crawl to bleed more money out of them. When you're having to voluntarily throw money at the developers to make the game fun again…there is a huge design flaw.

  5. Star Citizen could, like many games out there, make it both first and third person. I personally agree that this game aesthetically and gameplay wise would be better in third person but you can always make it a choice. GTA had it from the very beginning and it looks and feels amazing either way. And the new No Man's Sky expansion, with the ability to toggle between first and third person, looks beautiful. I am definitely going to start playing it again. Star Citizen should do it too, and i don't see any harm in doing it. (Disclaimer: I'm a Star Citizen subscriber)

    From a business stand point ONLY, I understand not refunding, but IMO they should grow a pair and give the man his money back. They earn enough from the fat pockets of most of their backers. What CDProjektRed, Digital Extreme even Ubisoft proves is that, being consumer friendly gives you much higher rewards than being an EA/Activision .

  6. Just to clarify, with a FREE WOW starter edition & the 13 euros subscription cost you're now up and running on the full game. Everything is unlocked until the new expansion content, which has always been sold separately. What changed is that, in the past, you would also have needed to buy a WOW battle chest game for the same access.

    In both cases, if you want access to the new zones, the endgame content and to get to the new level cap, all of which usually come with a new expansion, you would need to buy said expansion. if not, you could just play the game until the end of the last expansion, which still provides tons of content. 😛

  7. I think the bit on Star Citizen is slightly sensationalized. Would like a balanced argument for both parties and the project as a whole, rather than simplifying it and making RSI the scapegoat.

    If they refund one person ($4000, which is worth 80 'normal' backers), then it might start a whole landslide of people losing hope, backing out and suddenly there's no money and no support and the project dies. It becomes a self fulfilling prophecy. If they stick to their guns, and see it through to completion, sticking to their word, with their backers sticking to theirs, they prove a lot of people wrong and at the end of the day we will all have a game that's never been done before and that sets a new bar for games going into the future. We will wonder why we ever doubted the project at all. It is normal for any project to change and morph through development, and what we end up with is a better product.

    The game still has everything it said it would from day 1, but it also has a seamless transition from the spaceship to the planet – how would they do that without having a player that can run around etc? Why would they have a player that can run around but for some reason not shoot a rifle? To achieve the original vision, its taking longer than expected. What would the news be like if they cut half of what they said they going to do because it was taking too long? If every publisher, investor etc backed out because they lost hope, or thought a project was taking too long or costing too much we'd have nothing today. Would we rather a half finished project that is essentially a rehash of Elite Dangerous, or do we want what Star Citizen promised from the outset, an all encompassing, immersive space sim? RSI is doing something that's never been done before so we need to be patient and optimistic, and understand where they are coming from when they refuse to refund $4000 to a backer – whatever the circumstance. When you back a project you're not purchasing a game, your making an investment for the future, and you're taking a leap of faith, and if you get cold feet, that's on you.

    Other than that, I've been loving your unbiased videos that put the people first, but remember game companies are made up of people too.

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